Showing posts with label Tom. Show all posts
Showing posts with label Tom. Show all posts

Tuesday, June 7, 2011

Scene

so evidently, I didn't pay close enough attention to my scene, not knowing it was on the stairs AFTER they leave the

platform so the test camera work I did early last week is I guess, useless, now. But i'll upload it anyway as I did

do it.

I basically pictured them running onto the platform, seeing the dweller, then taking 'cover' in the entrance, jack

shooting at the dweller(s) coming towards him and then lockharte using the light from behind him.

I'll try and get the appropriate scene done first thing thursday in class as I am busy up until

then.

P.S Sorry this went up late

Thursday, March 24, 2011

Tube Platform Update


Spent this lesson texturing and a little bit of lighting, lighting still has a ways to fix up. But the bulk texturing is done. Once the texturing and lighs have been fixed up the scene should look a bit more seamless. (i.e the floor to wall is really noticeable) Also ignore the light fixtures, they'll be removed/altered too. And i plan on putting up posters and 'debris' around the platform.
thanks, tom

Monday, March 21, 2011

Scene Setup - Basic Lighting




Just been working on Scene 6 (i think) today. Pretty basic underground setup, pretty hard to find a good old picture of the underground so it's half done from reference, half from memory. Single platform, probably going to make it a little longer, not getting very good angles with the cam at its current length. And stairs coming down to the station. Lighting is very basic, just wanted to get a rough idea of how it'll look.


Monday, February 28, 2011

Generic Update

Had a bunch of mesh issues today I managed to enventually sort out, thrown on a jacket and some boots, done the unwrap so about to take into mudbox, should hopefully have it completed fully by next monday depending on how my computer at home handles mudbox