Heres some of the 2d art work for him, still need some work but its getting there.


To figure out how I wanted his facial features to look I sculpted them in mudbox and I exported the lower level mesh to 3dsmax and Im currently re-topoloising the mudbox export.
Here's a turntable of the model in mudbox.
and finaly here's his body base mesh

nice!
ReplyDeleteLooking Good
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